Visual Basic | Menus and toolbars exercise | Coding a menu, toolbar and status bar

This exercise is provided to allow potential course delegates to choose the correct Wise Owl Microsoft training course, and may not be reproduced in whole or in part in any format without the prior written consent of Wise Owl.

The answer to the exercise will be included and explained if you attend the relevant Wise Owl course (sadly, only in the UK for now).

Software ==> Visual Basic  (46 exercises)
Version ==>
Topic ==> Menus and toolbars  (2 exercises)
Level ==> Average difficulty
Before you can do this exercise, you'll need to download and unzip this file (if you have any problems doing this, click here for help).

You need a minimum screen resolution of about 700 pixels width to see our exercises. This is because they contain diagrams and tables which would not be viewable easily on a mobile phone or small laptop. Please use a larger tablet, notebook or desktop computer, or change your screen resolution settings.

Add the form in the folder above into your project (or use a previous version that you have been working with).

Add a MenuStrip, ToolStrip, StatusStrip and ContextMenu to your form so that the form works as shown below (you may find the property shown below useful):

Visual Basic 2005 exercise - Menus and toolbars (image 1)

When you click in a textbox, the menu, toolbar, right mouse menu and status bar all react sensibly

Here is what the menu would look like for our example:

Visual Basic 2005 exercise - Menus and toolbars (image 2)

The current colour option is disabled and checked

You may find it useful to write the following property of the form, so that you can find out which the currently selected textbox is (note that if the user is not on a text box, this routine will return Nothing - which you can test for):

Visual Basic 2005 exercise - Menus and toolbars (image 3)

TryCast attempts to convert an object to a specific data type, and returns NOTHING if this fails

When you have everything working perfectly (or more likely, when you run out of time), close everything down!

This page has 0 threads Add post