Wise Owl Blogs - Home (page 1 of 13)

Showing blogs 1-20 (out of 252)

Programmatically searching websites using VBA

Posted by Andy Brown on 19 September 2014 | no comments

I've already pinched (with permission!) the ideas of Fergus Cairns to explain ways to run automatic searches on popular websites like Google; this blog gives an update on the same topic.

Tags:   Excel | Excel Visual Basic    |    VBA macros | References

What does the SCD transform in SSIS do, and should you use it?

Posted by Andy Brown on 05 July 2014 | no comments

Integration Services include a Slowly Changing Dimension transform, which is designed to make loading dimension data easier. This blog explains how it works, and discusses whether it achieves its objectives.

Tags:   SSIS | SCD transforms

How to create a simple website in ASP.NET MVC

Posted by Andy Brown on 16 June 2014 | no comments

This blog explains the steps you'll need to follow to create a simple one page website in ASP.NET MVC. The aim of the blog is not to act as a tutorial, but to help people choose between ASP.NET MVC and classic ASP.NET.

Tags:   ASP.NET webforms | General    |    ASP.NET MVC | General

How C# beat VB to take the programming language crown

Posted by Andy Brown on 13 June 2014 | no comments

This blog explains why Wise Owl have gone over to the dark side, and now program in C#

Tags:   Visual Basic | General coding    |    Visual C# | General

Pivoting Data in SQL Server

Posted by Andrew Gould on 09 June 2014 | no comments

Using the Pivot operator in SQL Server allows you to create basic pivot tables from your query results. This blog teaches you how to create simple, static pivots, crosstab-style tables and exciting, dynamic pivot tables.

Tags:   SQL | Dynamic SQL    |    SQL | CTEs, subqueries

Revealing how Excel workbooks are actually stored as zipped XML files

Posted by Andy Brown on 16 May 2014 | no comments

Did you know that Excel workbooks are really just a collection of XML files, all zipped together? We didn’t either, so we thought we'd tell the world.

Tags:   Musings | Random musings    |    Excel | General

Flappy Bird in Excel VBA Part 13 - Playing Sounds

Posted by Andrew Gould on 24 April 2014 | no comments

This part of the tutorial explains how to add sounds to the game using a Windows API function.

Tags:   VBA macros | General

Flappy Bird in Excel VBA Part 12 - Managing Game State

Posted by Andrew Gould on 24 April 2014 | no comments

This part of the tutorial implements a state system to make it easier to determine what actions to perform each time the game updates.

Tags:   VBA macros | General

Flappy Bird in Excel VBA Part 11 - Detecting Collisions

Posted by Andrew Gould on 24 April 2014 | no comments

In this part of the tutorial you'll learn how to make the game detect collisions between the bird and the obstacles.

Tags:   VBA macros | General

Flappy Bird in Excel VBA Part 10 - Creating Obstacles

Posted by Andrew Gould on 24 April 2014 | no comments

This part of the tutorial shows you how to add obstacles to the game and how to make them move across the screen.

Tags:   VBA macros | General

Flappy Bird in Excel VBA Part 9 - Creating the Game Sheet

Posted by Andrew Gould on 24 April 2014 | no comments

This part of the tutorial explains how to generate a game worksheet using code to define the playing area.

Tags:   VBA macros | General

Flappy Bird in Excel VBA Part 8 - Using Class Modules

Posted by Andrew Gould on 24 April 2014 | no comments

This part of the tutorial introduces the concept of class modules and shows you how to use them to organise your code.

Tags:   VBA macros | Classes

Flappy Bird in Excel VBA Part 7 - Creating Sprites

Posted by Andrew Gould on 11 April 2014 | no comments

This part of the tutorial describes how to draw simple images using a worksheet as the canvas. You'll also see how to include the images in the game.

Flappy Bird in Excel VBA Part 6 - Detecting Player Input

Posted by Andrew Gould on 11 April 2014 | no comments

This part of the tutorial describes how to respond to keys pressed by the player. You'll learn about the Application.OnKey method and the GetAsyncKeyState Windows API function.

Flappy Bird in Excel VBA Part 5 - Starting and Ending the Game

Posted by Andrew Gould on 11 April 2014 | no comments

This part of the tutorial adds a basic menu system with ActiveX command buttons to start and stop the game.

Flappy Bird in Excel VBA Part 4 - The Game Timing Loop

Posted by Andrew Gould on 11 April 2014 | no comments

This part of the tutorial describes how to set up a timing loop which allows the game to update continuously.

Flappy Bird in Excel VBA Part 3 - Windows API Functions

Posted by Andrew Gould on 11 April 2014 | no comments

This part of the tutorial describes how to make use of Windows API functions to extend the power of Excel VBA.

Flappy Bird in Excel VBA Part 2 - Basic Workbook Setup

Posted by Andrew Gould on 11 April 2014 | no comments

This part of the tutorial describes how to setup a basic workbook ready for you to start coding the Flappy Owl game.

Flappy Bird in Excel VBA Part 1 - Introduction

Posted by Andrew Gould on 11 April 2014 | no comments

This part of the Flappy Bird in Excel VBA Tutorial introduces you to the Flappy Owl game and provides download links and instructions to get it running in Excel on your machine.

Flappy Bird in Excel VBA - Tutorial Index

Posted by Andrew Gould on 11 April 2014 | no comments

This is the main index page for the Flappy Bird in Excel VBA tutorial. Here you can find links to all of the articles which comprise the tutorial.